Cryptcaller Chariot

Menace
Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens.
Crew 2

Willowrush Verge

: Add .
: Add . Activate only if you control a Forest or an Island.

Willowrush Verge

: Add .
: Add . Activate only if you control a Forest or an Island.

Hour of Victory

Start your engines!
When this enchantment enters, create a 2/2 black Zombie creature token.
Max speed — , Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Cryptcaller Chariot

Menace
Whenever you discard one or more cards, create that many tapped 2/2 black Zombie creature tokens.
Crew 2

Decoction Module

Whenever a creature you control enters, you get (an energy counter).
, : Return target creature you control to its owner’s hand.

Keepsake Gorgon

Deathtouch
: Monstrosity 1. (If this creature isn’t monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Keepsake Gorgon becomes monstrous, destroy target non-Gorgon creature an opponent controls.

Hero of Leina Tower

Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay . If you do, put X +1/+1 counters on Hero of Leina Tower.

Ajani, Mentor of Heroes

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.

Leonin Vanguard

At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.

Ruthless Knave

, Sacrifice a creature: Create two Treasure tokens. (They’re artifacts with “, Sacrifice this artifact: Add one mana of any color.”)
Sacrifice three Treasures: Draw a card.

Jazal Goldmane

First strike (This creature deals combat damage before creatures without first strike.)
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.

Valkyrie’s Sword

When Valkyrie’s Sword enters, you may pay . If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie’s Sword to it.
Equipped creature gets +2/+1.
Equip

Sunblade Samurai

Vigilance (Attacking doesn’t cause this creature to tap.)
Channel — , Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.

Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. (Attacking doesn’t cause it to tap.)
Whenever a creature you control enters, put a charge counter on Mace of the Valiant.
Equip

Leonin Vanguard

At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.

Bashful Beastie

When Bashful Beastie dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)

Beast

This creature can’t attack or block alone.

Ajani, Mentor of Heroes

+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.

Downwind Ambusher

Flash
When Downwind Ambusher enters, choose one —
• Target creature an opponent controls gets -1/-1 until end of turn.
• Destroy target creature an opponent controls that was dealt damage this turn.

Flowerfoot Swordmaster

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.

Iridescent Vinelasher

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.

Iridescent Vinelasher

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.