Animation Module

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city’s blessing.

Together Forever

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner’s hand.

Tuskguard Captain

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.

Solitary Camel

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Sand Strangler

When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

Iron Bully

Menace (This creature can’t be blocked except by two or more creatures.)
When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

Dutiful Attendant

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

Frantic Inventory

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

Frantic Inventory

Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.

Trumpeting Gnarr

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, create a 3/3 green Beast creature token.

Together Forever

When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner’s hand.

Sawtusk Demolisher

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.

Martial Impetus

Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that’s attacking one of your opponents gets +1/+1 until end of turn.

Thundering Chariot

First strike, trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Stampede Rider

Trample
At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.

Enlightened Tutor

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Palace Sentinels

When Palace Sentinels enters the battlefield, you become the monarch.

Ondu Greathorn

First strike
Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

Kraul Foragers

Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.

Leapfrog

Leapfrog has flying as long as you’ve cast an instant or sorcery spell this turn.

Spy Kit

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.
Equip

Giant Spider

Reach (This creature can block creatures with flying.)