Reflections of Littjara

As Reflections of Littjara enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Raiders’ Karve

Whenever Raiders’ Karve attacks, look at the top card of your library. If it’s a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Valkyrie’s Sword

When Valkyrie’s Sword enters, you may pay . If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie’s Sword to it.
Equipped creature gets +2/+1.
Equip

Reflections of Littjara

As Reflections of Littjara enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Reflections of Littjara

As Reflections of Littjara enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Priest of the Haunted Edge

, Sacrifice Priest of the Haunted Edge: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.

Shard

, Sacrifice this enchantment: Scry 1, then draw a card.

Reflections of Littjara

As Reflections of Littjara enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)

Kraum, Ludevic’s Opus

Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)

Ludevic, Necro-Alchemist

At the beginning of each player’s end step, that player may draw a card if a player other than you lost life this turn.
Partner (You can have two commanders if both have partner.)

Kraum, Ludevic’s Opus

Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)

Hero’s Blade

Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach Hero’s Blade to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Ludevic, Necro-Alchemist

At the beginning of each player’s end step, that player may draw a card if a player other than you lost life this turn.
Partner (You can have two commanders if both have partner.)

Hero’s Blade

Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach Hero’s Blade to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Animation Module

Whenever one or more +1/+1 counters are put on a permanent you control, you may pay . If you do, create a 1/1 colorless Servo artifact creature token.
, : Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.

Fabrication Module

Whenever you get one or more (energy counters), put a +1/+1 counter on target creature you control.
, : You get .

Decoction Module

Whenever a creature you control enters, you get (an energy counter).
, : Return target creature you control to its owner’s hand.

Tuskguard Captain

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.

Together Forever

When Together Forever enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner’s hand.

Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city’s blessing.

Sand Strangler

When Sand Strangler enters, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.

Solitary Camel

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Iron Bully

Menace (This creature can’t be blocked except by two or more creatures.)
When Iron Bully enters, put a +1/+1 counter on target creature.