Canopy Vista

(: Add or .)
Canopy Vista enters tapped unless you control two or more basic lands.

Jace’s Sanctum

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1.

Mage-Ring Responder

Mage-Ring Responder doesn’t untap during your untap step.
: Untap Mage-Ring Responder.
Whenever Mage-Ring Responder attacks, it deals 7 damage to target creature defending player controls.

Wildcall

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Deathbringer Regent

Flying
When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Pristine Skywise

Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

Deathbringer Regent

Flying
When Deathbringer Regent enters, if you cast it from your hand and there are five or more other creatures on the battlefield, destroy all other creatures.

Pristine Skywise

Flying
Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

Sealock Monster

Sealock Monster can’t attack unless defending player controls an Island.
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Supplant Form

Return target creature to its owner’s hand. You create a token that’s a copy of that creature.

Bloodfell Caves

This land enters tapped.
When this land enters, you gain 1 life.
: Add or .

Wildcall

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)