Karn’s Bastion

: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Demolish

Destroy target artifact or land.

Solar Blaze

Each creature deals damage to itself equal to its power.

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Parhelion II

Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Interplanar Beacon

Whenever you cast a planeswalker spell, you gain 1 life.
: Add .
, : Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Karn, Scion of Urza

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Wall of Lost Thoughts

Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Blood Crypt

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.

Dovin’s Automaton

As long as you control a Dovin planeswalker, Dovin’s Automaton gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)

Blood Crypt

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.

Kessig

Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever you roll , each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

Seismic Assault

Discard a land card: Seismic Assault deals 2 damage to any target.

Call of the Nightwing

Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mausoleum Secrets

Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.