Demolish

Destroy target artifact or land.

Solar Blaze

Each creature deals damage to itself equal to its power.

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Parhelion II

Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Interplanar Beacon

Whenever you cast a planeswalker spell, you gain 1 life.
: Add .
, : Add two mana of different colors. Spend this mana only to cast planeswalker spells.

Karn’s Bastion

: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Karn, Scion of Urza

+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.
−1: Put a card you own with a silver counter on it from exile into your hand.
−2: Create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Wall of Lost Thoughts

Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

Simic Guildgate

Simic Guildgate enters the battlefield tapped.
: Add or .

Blood Crypt

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.

Dovin’s Automaton

As long as you control a Dovin planeswalker, Dovin’s Automaton gets +2/+2 and has vigilance. (Attacking doesn’t cause it to tap.)

Blood Crypt

(: Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.

Kessig

Prevent all combat damage that would be dealt by non-Werewolf creatures.
Whenever you roll , each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.

Seismic Assault

Discard a land card: Seismic Assault deals 2 damage to any target.

Call of the Nightwing

Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Deafening Clarion

Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.