Reach (This creature can block creatures with flying.)
Artista: Alan Pollack
Grifter’s Blade
Flash
As Grifter’s Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip
Votary of the Conclave
: Regenerate Votary of the Conclave.
Treetop Scout
Treetop Scout can’t be blocked except by creatures with flying.
Grifter’s Blade
Flash
As Grifter’s Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip
Cephalid Constable
Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner’s hand.
Treetop Scout
Treetop Scout can’t be blocked except by creatures with flying.
Wirewood Channeler
: Add X mana of any one color, where X is the number of Elves on the battlefield.
Grifter’s Blade
Flash
As Grifter’s Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature.
Equipped creature gets +1/+1.
Equip
Story Circle
As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Plague Wind
Destroy all creatures you don’t control. They can’t be regenerated.
Wurm’s Tooth
Whenever a player casts a green spell, you may gain 1 life.
Dragon’s Claw
Whenever a player casts a red spell, you may gain 1 life.
Kraken’s Eye
Whenever a player casts a blue spell, you may gain 1 life.
Demon’s Horn
Whenever a player casts a black spell, you may gain 1 life.
Angel’s Feather
Whenever a player casts a white spell, you may gain 1 life.
Sokenzan Renegade
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
Elder Pine of Jukai
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.)
Locust Miser
Each opponent’s maximum hand size is reduced by two.
Akki Drillmaster
: Target creature gains haste until end of turn.
Mouth to Mouth
Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Eye of Nowhere
Return target permanent to its owner’s hand.
Long-Forgotten Gohei
Arcane spells you cast cost less to cast.
Spirit creatures you control get +1/+1.
Matsu-Tribe Decoy
: Target creature blocks Matsu-Tribe Decoy this turn if able.
Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step.
Candles’ Glow
Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)