Nightshade Assassin

First strike
When Nightshade Assassin enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sudden Spoiling

Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.)
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Desolation Giant

Kicker (You may pay an additional as you cast this spell.)
When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Survivor of the Unseen

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Draw two cards, then put a card from your hand on top of your library.

Orcish Bloodpainter

, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

Overrule

Counter target spell unless its controller pays . You gain X life.

Plaxmanta

Flash
When Plaxmanta enters, creatures you control gain shroud until end of turn. (They can’t be the targets of spells or abilities.)
When Plaxmanta enters, sacrifice it unless was spent to cast it.

Cytoshape

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

Vigean Graftmage

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Untap target creature with a +1/+1 counter on it.

Zombify

Return target creature card from your graveyard to the battlefield.

Lore Broker

: Each player draws a card, then discards a card.

Goliath Spider

Reach (This creature can block creatures with flying.)

Grifter’s Blade

Flash
As Grifter’s Blade enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature.
Equipped creature gets +1/+1.
Equip

Wirewood Channeler

: Add X mana of any one color, where X is the number of Elves on the battlefield.

Grifter’s Blade

Flash
As Grifter’s Blade enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature.
Equipped creature gets +1/+1.
Equip

Treetop Scout

Treetop Scout can’t be blocked except by creatures with flying.

Grifter’s Blade

Flash
As Grifter’s Blade enters, choose a creature you control it could be attached to. If you do, it enters attached to that creature.
Equipped creature gets +1/+1.
Equip

Cephalid Constable

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner’s hand.

Treetop Scout

Treetop Scout can’t be blocked except by creatures with flying.

Dragon’s Claw

Whenever a player casts a red spell, you may gain 1 life.

Demon’s Horn

Whenever a player casts a black spell, you may gain 1 life.

Wurm’s Tooth

Whenever a player casts a green spell, you may gain 1 life.

Kraken’s Eye

Whenever a player casts a blue spell, you may gain 1 life.