Creatures can’t be the targets of spells.
Artista: Alan Rabinowitz
Library of Lat-Nam
An opponent chooses one —
• You draw three cards at the beginning of the next turn’s upkeep.
• You search your library for a card, put that card into your hand, then shuffle your library.
Unseen Walker
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
: Target creature gains forestwalk until end of turn.
Uktabi Efreet
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Dense Foliage
Creatures can’t be the targets of spells.
Natural Order
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card and put it onto the battlefield. Then shuffle your library.
Time Ebb
Put target creature on top of its owner’s library.
Soul Shred
Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
Python
Keen-Eyed Archers
Reach (This creature can block creatures with flying.)
Nature’s Lore
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
Gauntlets of Chaos
, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Boomerang
Return target permanent to its owner’s hand.
Teferi’s Realm
At the beginning of each player’s upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they’re phased out, they’re treated as though they don’t exist. Each one phases in before its controller untaps during their next untap step.)
Zhalfirin Crusader
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.
Heat Wave
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Blue creatures can’t block creatures you control.
Nonblue creatures can’t block creatures you control unless their controller pays 1 life for each blocking creature they control.
Sirocco
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Mangara’s Equity
As Mangara’s Equity enters the battlefield, choose black or red.
At the beginning of your upkeep, sacrifice Mangara’s Equity unless you pay .
Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara’s Equity deals that much damage to that creature.
Canopy Dragon
Trample
: Canopy Dragon gains flying and loses trample until end of turn.
Discordant Spirit
At the beginning of each end step, if it’s an opponent’s turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.
At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
Armor of Thorns
You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn’t have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.
Zuberi, Golden Feather
Flying
Other Griffin creatures get +1/+1.
Hakim, Loreweaver
Flying
: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn’t enchanted.
, : Destroy all Auras attached to Hakim.
Reality Ripple
Target artifact, creature, or land phases out. (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before its controller untaps during their next untap step.)
Unseen Walker
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
: Target creature gains forestwalk until end of turn.