: Add
.
,
: Target creature with power 3 or less can’t be blocked this turn.
Artista: Alayna Danner
Branch of Vitu-Ghazi
: Add
.
Disguise (You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When Branch of Vitu-Ghazi is turned face up, add two mana of any one color. Until end of turn, you don’t lose this mana as steps and phases end.
Animal Sanctuary
: Add
.
,
: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Forest
(: Add
.)
Mountain
(: Add
.)
Plains
(: Add
.)
Temple Garden
(: Add
or
.)
As Temple Garden enters, you may pay 2 life. If you don’t, it enters tapped.
Seraph Sanctuary
When Seraph Sanctuary enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
: Add
.
Path of Ancestry
Path of Ancestry enters tapped.
: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Glass-Cast Heart
Whenever one or more Vampires you control attack, create a Blood token. (It’s an artifact with “,
, Discard a card, Sacrifice this artifact: Draw a card.”)
,
, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
,
, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Cavern of Souls
As Cavern of Souls enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.
Cavern of Souls
As Cavern of Souls enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.
Thriving Heath
Thriving Heath enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Cavern of Souls
As Cavern of Souls enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can’t be countered.
The Grey Havens
When The Grey Havens enters, scry 1.
: Add
.
: Add one mana of any color among legendary creature cards in your graveyard.
Secluded Glen
As Secluded Glen enters, you may reveal a Faerie card from your hand. If you don’t, Secluded Glen enters tapped.
: Add
or
.
Eriette’s Tempting Apple
When Eriette’s Tempting Apple enters, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
,
, Sacrifice Eriette’s Tempting Apple: You gain 3 life.
,
, Sacrifice Eriette’s Tempting Apple: Target opponent loses 3 life.
Restless Fortress
Restless Fortress enters tapped.
: Add
or
.
: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It’s still a land.
Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life.
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Edgewall Inn
Edgewall Inn enters tapped.
As Edgewall Inn enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.
Path of Ancestry
Path of Ancestry enters tapped.
: Add one mana of any color in your commander’s color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Forest
(: Add
.)
Mountain
(: Add
.)