Treasure

, Sacrifice this artifact: Add one mana of any color.

Diamond Knight

Vigilance (Attacking doesn’t cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

Treasure

, Sacrifice this artifact: Add one mana of any color.

Genesis

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

Archmage’s Charm

Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with converted mana cost 1 or less.

Return to Nature

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.

Temple Garden

(: Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.

Pause for Reflection

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Prevent all combat damage that would be dealt this turn.

Alpine Moon

As Alpine Moon enters the battlefield, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain “: Add one mana of any color.”

Alpine Moon

As Alpine Moon enters the battlefield, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain “: Add one mana of any color.”

Diamond Mare

As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.