Thoughtseize

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Jace Beleren

+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.

Liliana Vess

+1: Target player discards a card.
−2: Search your library for a card, then shuffle your library and put that card on top of it.
−8: Put all creature cards from all graveyards onto the battlefield under your control.

Eyes of the Wisent

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Story Circle

As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Firebreathing

Enchant creature
: Enchanted creature gets +1/+0 until end of turn.

Forbidding Watchtower

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It’s still a land.

Tarox Bladewing

Flying, haste
Grandeur — Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.

Tombstalker

Flying
Delve (Each card you exile from your graveyard while casting this spell pays for .)

Venser, Shaper Savant

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner’s hand.

Psionic Blast

Psionic Blast deals 4 damage to any target and 2 damage to you.

Entropic Eidolon

, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

Pain Magnification

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

Simic Guildmage

( can be paid with either or .)
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.

Windreaver

Flying
: Windreaver gains vigilance until end of turn.
: Windreaver gets +0/+1 until end of turn.
: Switch Windreaver’s power and toughness until end of turn.
: Return Windreaver to its owner’s hand.

Seize the Soul

Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying.

Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.

To Arms!

Untap all creatures you control.
Draw a card.

Aura Barbs

Each enchantment deals 2 damage to its controller, then each Aura attached to a creature deals 2 damage to the creature it’s attached to.

Flames of the Blood Hand

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can’t be prevented. If that player would gain life this turn, that player gains no life instead.

Horobi’s Whisper

If you control a Swamp, destroy target nonblack creature.
Splice onto Arcane—Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Oni Possession

Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.