Mariposa Military Base

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Mariposa Military Base

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.

Mariposa Military Base

You may have Mariposa Military Base enter tapped. If you do, you get two rad counters.
: Add .
, : Draw a card. This ability costs less to activate for each rad counter you have.

Temple of Malady

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Myriad Landscape

Myriad Landscape enters tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Watery Grave

(: Add or .)
As Watery Grave enters, you may pay 2 life. If you don’t, it enters tapped.

Sacred Foundry

(: Add or .)
As Sacred Foundry enters, you may pay 2 life. If you don’t, it enters tapped.

Boros Strike-Captain

Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.

Mordor Trebuchet

Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that’s tapped and attacking. Sacrifice that token at end of combat.

War of the Last Alliance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.

Midnight Clock

: Add .
: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

War of the Last Alliance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.

War of the Last Alliance

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.

Mystic Confluence

Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays .
• Return target creature to its owner’s hand.
• Draw a card.

Mordor Trebuchet

Defender
Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that’s tapped and attacking. Sacrifice that token at end of combat.

Frostboil Snarl

As Frostboil Snarl enters, you may reveal an Island or Mountain card from your hand. If you don’t, Frostboil Snarl enters tapped.
: Add or .

Strixhaven

Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.)
Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner’s hand.

Norn’s Seedcore

When you planeswalk to Norn’s Seedcore, chaos ensues.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don’t planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.

Urza’s Workshop

: Add .
Metalcraft — : Add for each Urza’s land you control. Activate only if you control three or more artifacts.