Destroy target artifact or enchantment.
Artista: Allen Williams
Crystalline Sliver
All Slivers have shroud. (They can’t be the targets of spells or abilities.)
Flowstone Blade
Enchant creature
: Enchanted creature gets +1/-1 until end of turn.
Blinking Spirit
: Return Blinking Spirit to its owner’s hand.
Dauthi Mindripper
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn’t blocked, you may sacrifice it. If you do, defending player discards three cards.
Horned Sliver
All Sliver creatures have trample.
Metallic Sliver
Chaotic Goo
Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
Disenchant
Destroy target artifact or enchantment.
Caldera Lake
Caldera Lake enters the battlefield tapped.
: Add .
: Add or . Caldera Lake deals 1 damage to you.
Apocalypse
Exile all permanents. You discard your hand.
Kjeldoran Royal Guard
: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Enervate
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn’s upkeep.
Blinking Spirit
: Return Blinking Spirit to its owner’s hand.
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Whip Vine
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
: Tap target creature with flying blocked by Whip Vine. That creature doesn’t untap during its controller’s untap step for as long as Whip Vine remains tapped.
Suffocation
Cast this spell only if you were dealt damage this turn by a red instant or sorcery spell.
Suffocation deals 4 damage to the controller of the last red instant or sorcery spell that dealt damage to you this turn.
Draw a card at the beginning of the next turn’s upkeep.
Whip Vine
Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
: Tap target creature with flying blocked by Whip Vine. That creature doesn’t untap during its controller’s untap step for as long as Whip Vine remains tapped.
Blinking Spirit
: Return Blinking Spirit to its owner’s hand.
Blinking Spirit
: Return Blinking Spirit to its owner’s hand.
Prismatic Ward
Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Counterspell
Counter target spell.
Errantry
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Kjeldoran Royal Guard
: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Hematite Talisman
Whenever a player casts a red spell, you may pay . If you do, untap target permanent.