Timeless Dragon

Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Timeless Dragon

Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Voice of the Blessed

Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.

Lunarch Mantle

Enchant creature
Enchanted creature gets +2/+2 and has “, Sacrifice a permanent: This creature gains flying until end of turn.”

Voice of the Blessed

Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.

Lunarch Mantle

Enchant creature
Enchanted creature gets +2/+2 and has “, Sacrifice a permanent: This creature gains flying until end of turn.”

Sight Beyond Sight

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Halo Fountain

, , Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
, , Untap two tapped creatures you control: Draw a card.
, , Untap fifteen tapped creatures you control: You win the game.

Vampiric Rites

, Sacrifice a creature: You gain 1 life and draw a card.

Relief Captain

When Relief Captain enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)

Skyraker Giant

Reach (This creature can block creatures with flying.)

Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Suffocating Fumes

Creatures your opponents control get -1/-1 until end of turn.
Cycling (, Discard this card: Draw a card.)

Expressive Iteration

Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.

Blossoming Defense

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Clarion Spirit

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Timeless Dragon

Flying
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Eternalize (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Endurance

Flash
Reach
When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.