Hoarder’s Overflow

When Hoarder’s Overflow enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
, Sacrifice Hoarder’s Overflow: Discard your hand, then draw cards equal to the number of stash counters on Hoarder’s Overflow.

Commander’s Sphere

: Add one mana of any color in your commander’s color identity.
Sacrifice Commander’s Sphere: Draw a card.

Squirrel Squatters

When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that’s tapped and attacking for each Attraction you’ve visited this turn.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Syr Cadian, Knight Owl

Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.
: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Prize Wall

Defender
, : You get .
, : You may put a sticker on a nonland permanent you own. Activate only as a sorcery.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Squirrel Squatters

When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that’s tapped and attacking for each Attraction you’ve visited this turn.

Prize Wall

Defender
, : You get .
, : You may put a sticker on a nonland permanent you own. Activate only as a sorcery.

Squirrel Stack

Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.

Aarakocra Sneak

Flying
When Aarakocra Sneak enters, you take the initiative.

Pack Attack

Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked.
Draw a card.