The Tale of Tamiyo

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.

The Tale of Tamiyo

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.

The Tale of Tamiyo

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.

The Wandering Rescuer

Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Double strike
Other tapped creatures you control have hexproof.

The Wandering Rescuer

Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Double strike
Other tapped creatures you control have hexproof.

The Wandering Rescuer

Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Double strike
Other tapped creatures you control have hexproof.

Hazel of the Rootbloom

, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.
At the beginning of your end step, create a token that’s a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.

Season of Loss

Choose up to five worth of modes. You may choose the same mode more than once.
— Each player sacrifices a creature of their choice.
— Draw a card for each creature that died under your control this turn.
— Each opponent loses X life, where X is the number of creature cards in your graveyard.

Blood Hustler

Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.

Arcane Heist

You may cast target instant or sorcery card from an opponent’s graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Arcane Heist

You may cast target instant or sorcery card from an opponent’s graveyard without paying its mana cost. If that spell would be put into their graveyard, exile it instead.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Corporeal Projection

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Vito’s Inquisitor

, Sacrifice another creature or artifact: Put a +1/+1 counter on Vito’s Inquisitor. It gains menace until end of turn.

Bilbo, Retired Burglar

When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.

Surrounded by Orcs

Amass Orcs 3, then target player mills X cards, where X is the amassed Army’s power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black Orc Army creature token first.)

Sibylline Soothsayer

Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.

Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.

Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.

Sibylline Soothsayer

Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that’s a copy of it.

Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.