Liliana, Waker of the Dead

+1: Each player discards a card. Each opponent who can’t loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with “At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.”

Liliana, Waker of the Dead

+1: Each player discards a card. Each opponent who can’t loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with “At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.”

Liliana, Waker of the Dead

+1: Each player discards a card. Each opponent who can’t loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with “At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.”

Liliana, Waker of the Dead

+1: Each player discards a card. Each opponent who can’t loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with “At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.”

Liliana, Waker of the Dead Emblem

At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste.

Astral Drift

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner’s control at the beginning of the next end step.
Cycling (, Discard this card: Draw a card.)

Saskia the Unyielding

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Vraska, Swarm’s Eminence

Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
−2: Create a 1/1 black Assassin creature token with deathtouch and “Whenever this creature deals damage to a planeswalker, destroy that planeswalker.”

Jiang Yanggu, Wildcrafter

Each creature you control with a +1/+1 counter on it has “: Add one mana of any color.”
−1: Put a +1/+1 counter on target creature.

Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle your library.

Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.

Ochran Assassin

Deathtouch
All creatures able to block Ochran Assassin do so.

Adanto Vanguard

As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)

Blur of Blades

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature’s controller.

Thought Erasure

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Contraband Kingpin

Lifelink
Whenever an artifact enters the battlefield under your control, scry 1.

Blessed Spirits

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

Plaguecrafter

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can’t discards a card.

Seek the Wilds

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Cauldron’s Gift

Adamant — If at least three black mana was spent to cast this spell, mill four cards.
You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.