Foul Familiar can’t block.
, Pay 1 life: Return Foul Familiar to its owner’s hand.
Artista: Anson Maddocks
Gaze of Pain
Until end of turn, whenever a creature you control attacks and isn’t blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Legions of Lim-Dûl
Snow swampwalk (This creature can’t be blocked as long as defending player controls a snow Swamp.)
Island
(: Add .)
Island
(: Add .)
Pit Trap
, , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can’t be regenerated.
Stromgald Cabal
, Pay 1 life: Counter target white spell.
Dragon Engine
: Dragon Engine gets +1/+0 until end of turn.
Throne of Bone
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
Ironclaw Orcs
Ironclaw Orcs can’t block creatures with power 2 or greater.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Eternal Warrior
Enchant creature
Enchanted creature has vigilance.
Elvish Archers
First strike
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Eternal Warrior
Enchant creature
Enchanted creature has vigilance.
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Shanodin Dryads
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Black Mana Battery
, : Put a charge counter on Black Mana Battery.
, Remove any number of charge counters from Black Mana Battery: Add , then add an additional for each charge counter removed this way.
Onulet
When Onulet dies, you gain 2 life.