Enchant creature
Enchanted creature has vigilance.
Artista: Anson Maddocks
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Shanodin Dryads
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Black Mana Battery
, : Put a charge counter on Black Mana Battery.
, Remove any number of charge counters from Black Mana Battery: Add , then add an additional for each charge counter removed this way.
Onulet
When Onulet dies, you gain 2 life.
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Hurloon Minotaur
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Diabolic Machine
: Regenerate Diabolic Machine.
Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Ivory Cup
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Disintegrate
Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.
Flight
Enchant creature
Enchanted creature has flying.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Deathgrip
: Counter target green spell.
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Lure
Enchant creature
All creatures able to block enchanted creature do so.