: Prevent the next 1 damage that would be dealt to any target this turn.
Artista: Anson Maddocks
Elvish Hunter
, : Target creature doesn’t untap during its controller’s next untap step.
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional .
Thrull Wizard
: Counter target black spell unless that spell’s controller pays or .
Goblin Kites
: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.
Breeding Pit
At the beginning of your upkeep, sacrifice Breeding Pit unless you pay .
At the beginning of your end step, create a 0/1 black Thrull creature token.
Frankenstein’s Monster
As Frankenstein’s Monster enters the battlefield, exile X creature cards from your graveyard. If you can’t, put Frankenstein’s Monster into its owner’s graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein’s Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
Lurker
Lurker can’t be the target of spells unless it attacked or blocked this turn.
Inquisition
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
Spitting Slug
Whenever Spitting Slug blocks or becomes blocked, you may pay . If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
Diabolic Machine
: Regenerate Diabolic Machine.
Electric Eel
When Electric Eel enters the battlefield, it deals 1 damage to you.
: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Worms of the Earth
Players can’t play lands.
Lands can’t enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Living Armor
, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature’s converted mana cost.
Scarwood Hag
, : Target creature gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.
Scarecrow
, : Prevent all damage that would be dealt to you this turn by creatures with flying.
Llanowar Elves
: Add .
Jade Monolith
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Dragon Engine
: Dragon Engine gets +1/+0 until end of turn.
Sengir Vampire
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Guardian Angel
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.