Maze of Ith

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Worms of the Earth

Players can’t play lands.
Lands can’t enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands of their choice or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

Living Armor

, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature’s mana value.

Scarwood Hag

, : Target creature gains forestwalk until end of turn. (It can’t be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.

Scarecrow

, : Prevent all damage that would be dealt to you this turn by creatures with flying.

Wall of Brambles

Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.

Flight

Enchant creature
Enchanted creature has flying.

Onulet

When Onulet dies, you gain 2 life.

Jade Monolith

: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Dancing Scimitar

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Paralyze

Enchant creature
When Paralyze enters, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Animate Dead

Enchant creature card in a graveyard
When Animate Dead enters, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.

Guardian Angel

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Shanodin Dryads

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Lure

Enchant creature
All creatures able to block enchanted creature do so.

Disintegrate

Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.

Throne of Bone

Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.

Plague Rats

Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.