Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Dancing Scimitar

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Serendib Djinn

Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.

Drop of Honey

At the beginning of your upkeep, destroy the creature with the least power. It can’t be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Drop of Honey.

Serendib Efreet

Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.

Flight

Enchant creature
Enchanted creature has flying.

Plague Rats

Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

Siren’s Call

Cast this spell only during an opponent’s turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn’t attack this turn. Ignore this effect for each creature the player didn’t control continuously since the beginning of the turn.

Creature Bond

Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.

Orcish Artillery

: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Ironclaw Orcs

Ironclaw Orcs can’t block creatures with power 2 or greater.

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Ivory Cup

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Living Wall

Defender (This creature can’t attack.)
: Regenerate Living Wall.

Wall of Brambles

Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.

Plague Rats

Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

Wall of Bone

Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Invisibility

Enchant creature
Enchanted creature can’t be blocked except by Walls.

Throne of Bone

Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.