Sacrifice a creature: Add .
Artista: Anson Maddocks
Urza’s Mine
: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.
Drop of Honey
At the beginning of your upkeep, destroy the creature with the least power. It can’t be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Drop of Honey.
Serendib Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Dancing Scimitar
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Fishliver Oil
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)
Fishliver Oil
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)
Serendib Djinn
Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
False Orders
Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
False Orders
Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
Cyclopean Tomb
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Jade Monolith
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.
Living Wall
Defender (This creature can’t attack.)
: Regenerate Living Wall.
Two-Headed Giant of Foriys
Trample
Two-Headed Giant of Foriys can block an additional creature each combat.
Flight
Enchant creature
Enchanted creature has flying.
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Flight
Enchant creature
Enchanted creature has flying.
Plague Rats
Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Siren’s Call
Cast this spell only during an opponent’s turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn’t attack this turn. Ignore this effect for each creature the player didn’t control continuously since the beginning of the turn.
Creature Bond
Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.