Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.
Artista: Anson Maddocks
Animate Dead
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Disintegrate
Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.
Orcish Artillery
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Ivory Cup
Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
Llanowar Elves
: Add .
Guardian Angel
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Wall of Brambles
Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.
Elvish Archers
First strike
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Hurloon Minotaur
Ironclaw Orcs
Ironclaw Orcs can’t block creatures with power 2 or greater.
Plague Rats
Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Paralyze
Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
At the beginning of the upkeep of enchanted creature’s controller, that player may pay . If the player does, untap the creature.
Shanodin Dryads
Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Cyclopean Tomb
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Siren’s Call
Cast this spell only during an opponent’s turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn’t attack this turn. Ignore this effect for each creature the player didn’t control continuously since the beginning of the turn.
Throne of Bone
Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
Invisibility
Enchant creature
Enchanted creature can’t be blocked except by Walls.
Living Wall
Defender (This creature can’t attack.)
: Regenerate Living Wall.
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Deathgrip
: Counter target green spell.