Throne of Bone

Whenever a player casts a black spell, you may pay . If you do, you gain 1 life.

Wall of Bone

Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Living Artifact

Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Invisibility

Enchant creature
Enchanted creature can’t be blocked except by Walls.

Living Wall

Defender (This creature can’t attack.)
: Regenerate Living Wall.

Lifetap

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Flight

Enchant creature
Enchanted creature has flying.

Jade Monolith

: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

False Orders

Cast this spell only during the declare blockers step.
Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.

Creature Bond

Enchant creature
When enchanted creature dies, Creature Bond deals damage equal to that creature’s toughness to the creature’s controller.

Animate Dead

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.

Disintegrate

Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.

Orcish Artillery

: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Ivory Cup

Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.

Guardian Angel

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Wall of Brambles

Defender (This creature can’t attack.)
: Regenerate Wall of Brambles.

Ironclaw Orcs

Ironclaw Orcs can’t block creatures with power 2 or greater.

Plague Rats

Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.