Denizen of the Deep

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner’s hand.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Anaba Bodyguard

First strike (This creature deals combat damage before creatures without first strike.)

Lure

Enchant creature
All creatures able to block enchanted creature do so.

Derelor

Black spells you cast cost more to cast.

Pyrotechnics

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Dancing Scimitar

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Anaba Shaman

, : Anaba Shaman deals 1 damage to any target.

Pyrotechnics

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Ironclaw Orcs

Ironclaw Orcs can’t block creatures with power 2 or greater.

Goblin War Cry

Target opponent chooses a creature they control. Other creatures they control can’t block this turn.

Screeching Drake

Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.

Raise Dead

Return target creature card from your graveyard to your hand.

Denizen of the Deep

When Denizen of the Deep enters the battlefield, return each other creature you control to its owner’s hand.

Vampiric Spirit

Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.

Disintegrate

Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.