Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.
Artista: Anson Maddocks
Null Rod
Activated abilities of artifacts can’t be activated.
Mishra
If a creature you control would deal damage, it deals double that damage instead.
Volrath
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
Whimsy
Play X random fast effects.
Urza’s Mine
: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.
Dragon Engine
: Dragon Engine gets +1/+0 until end of turn.
Armor of Faith
Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Ashnod’s Altar
Sacrifice a creature: Add .
Hurloon Minotaur
Ironclaw Orcs
Ironclaw Orcs can’t block creatures with power 2 or greater.
Plague Rats
Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Llanowar Elves
: Add .
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Eternal Warrior
Enchant creature
Enchanted creature has vigilance.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Stromgald Cabal
, Pay 1 life: Counter target white spell.
Blood Lust
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Deathgrip
: Counter target green spell.
Derelor
Black spells you cast cost more to cast.
Fallen Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
Carapace
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
Living Artifact
Enchant artifact
Whenever you’re dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.