Plague Rats’s power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Artista: Anson Maddocks
Llanowar Elves
: Add .
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Eternal Warrior
Enchant creature
Enchanted creature has vigilance.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Stromgald Cabal
, Pay 1 life: Counter target white spell.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Elvish Archers
First strike
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Disintegrate
Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.
Orcish Artillery
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Ironclaw Orcs
Ironclaw Orcs can’t block creatures with power 2 or greater.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Orcish Artillery
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Pyrotechnics
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Disintegrate
Disintegrate deals X damage to any target. If it’s a creature, it can’t be regenerated this turn, and if it would die this turn, exile it instead.
Wall of Bone
Defender (This creature can’t attack.)
: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)
Ironclaw Orcs
Ironclaw Orcs can’t block creatures with power 2 or greater.
Elvish Archers
First strike
Ritual of the Machine
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Lim-Dûl’s High Guard
First strike
: Regenerate Lim-Dûl’s High Guard.
Casting of Bones
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.
Lim-Dûl’s High Guard
First strike
: Regenerate Lim-Dûl’s High Guard.
Casting of Bones
Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.