Casting of Bones

Enchant creature
When enchanted creature dies, draw three cards, then discard one of them.

Sengir Vampire

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

Carapace

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.

Anaba Shaman

, : Anaba Shaman deals 1 damage to any target.

Anaba Ancestor

: Another target Minotaur creature gets +1/+1 until end of turn.

Serra Bestiary

Enchant creature
At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay .
Enchanted creature can’t attack or block, and its activated abilities with in their costs can’t be activated.

Anaba Shaman

, : Anaba Shaman deals 1 damage to any target.

Labyrinth Minotaur

Whenever Labyrinth Minotaur blocks a creature, that creature doesn’t untap during its controller’s next untap step.

Anaba Bodyguard

First strike (This creature deals combat damage before creatures without first strike.)

Labyrinth Minotaur

Whenever Labyrinth Minotaur blocks a creature, that creature doesn’t untap during its controller’s next untap step.

Anaba Bodyguard

First strike (This creature deals combat damage before creatures without first strike.)

Carapace

Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Blood Lust

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Pyrotechnics

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

Ironclaw Orcs

Ironclaw Orcs can’t block creatures with power 2 or greater.

Ironclaw Orcs

Ironclaw Orcs can’t block creatures with power 2 or greater.