Blood Lust

If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Vampire Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Fallen Angel

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Fishliver Oil

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can’t be blocked as long as defending player controls an Island.)

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Living Armor

, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature’s converted mana cost.

Urza’s Mine

: Add . If you control an Urza’s Power-Plant and an Urza’s Tower, add instead.

Giant Slug

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can’t be blocked as long as defending player controls a land of that type.)

Pit Trap

, , Sacrifice Pit Trap: Destroy target attacking creature without flying. It can’t be regenerated.

Moor Fiend

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Blizzard

Cast this spell only if you control a snow land.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures with flying don’t untap during their controllers’ untap steps.

Bone Shaman

: Until end of turn, Bone Shaman gains “Creatures dealt damage by Bone Shaman this turn can’t be regenerated this turn.”

Armor of Faith

Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.

Icy Prison

When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Soldevi Golem

Soldevi Golem doesn’t untap during your untap step.
At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.