Geist Trappers

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Geist Trappers is paired with another creature, both creatures have reach.

Executioner’s Hood

Equipped creature has intimidate. (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Heartless Summoning

Creature spells you cast cost less to cast.
Creatures you control get -1/-1.

Frightful Delusion

Counter target spell unless its controller pays . That player discards a card.

Back from the Brink

Exile a creature card from your graveyard and pay its mana cost: Create a token that’s a copy of that card. Activate this ability only any time you could cast a sorcery.

Slayer of the Wicked

When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Culling Dais

, Sacrifice a creature: Put a charge counter on Culling Dais.
, Sacrifice Culling Dais: Draw a card for each charge counter on Culling Dais.

Contagion Clasp

When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.