Farrel’s Mantle

Enchant creature
Whenever enchanted creature attacks and isn’t blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Elemental Augury

: Look at the top three cards of target player’s library, then put them back in any order.

Soul Exchange

As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Gorilla Shaman

: Destroy target noncreature artifact with mana value X.

Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Morselhoarder

Morselhoarder enters with two -1/-1 counters on it.
Remove a -1/-1 counter from Morselhoarder: Add one mana of any color.

Faultgrinder

Trample
When Faultgrinder enters, destroy target land.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters.)

Hoofprints of the Stag

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.

Smokebraider

: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

Walking Wall

Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn’t have defender. Activate only once each turn.

Hail of Arrows

Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.

Mortivore

Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Mortivore

Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Yavimaya Coast

: Add .
: Add or . Yavimaya Coast deals 1 damage to you.

Heartwood Storyteller

Whenever a player casts a noncreature spell, each of that player’s opponents may draw a card.

Shimian Specter

Flying
Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player’s graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Cryptic Annelid

When Cryptic Annelid enters, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom and the rest on top in any order.)