Wild Mongrel

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Circular Logic

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Yavimaya Coast

: Add .
: Add or . Yavimaya Coast deals 1 damage to you.

Circular Logic

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Wild Mongrel

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Wild Mongrel

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Yavimaya Coast

: Add .
: Add or . Yavimaya Coast deals 1 damage to you.

Squirrel Nest

Enchant land
Enchanted land has “: Create a 1/1 green Squirrel creature token.”

Overmaster

The next instant or sorcery spell you cast this turn can’t be countered.
Draw a card.

Circular Logic

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Walking Wall

Defender
: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn’t have defender. Activate this ability only once each turn.

Steam Vines

Enchant land
When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land’s controller. That player attaches Steam Vines to a land of their choice.

Charmed Pendant

, Mill a card: For each colored mana symbol in the milled card’s mana cost, add one mana of that color. Activate this ability only any time you could cast an instant. (For example, if the card’s mana cost is , you add .)

Epicenter

Target player sacrifices a land.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Squirrel Nest

Enchant land
Enchanted land has “: Create a 1/1 green Squirrel creature token.”

Wild Mongrel

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

Mortivore

Mortivore’s power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore.

Elephant Ambush

Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Infected Vermin

: Infected Vermin deals 1 damage to each creature and each player.
Threshold — : Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.

Bloodfire Infusion

Enchant creature you control
, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature’s power to each creature.

Martyrs’ Tomb

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.