Genju of the Cedars

Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It’s still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Juggernaut

Juggernaut attacks each combat if able.
Juggernaut can’t be blocked by Walls.

Boomerang

Return target permanent to its owner’s hand.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Flame-Kin Zealot

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Root-Kin Ally

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Boomerang

Return target permanent to its owner’s hand.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Boomerang

Return target permanent to its owner’s hand.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Boomerang

Return target permanent to its owner’s hand.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Flight

Enchant creature
Enchanted creature has flying.

Dehydration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn’t untap during its controller’s untap step.

Scourge of Numai

At the beginning of your upkeep, you lose 2 life if you don’t control an Ogre.

Scaled Hulk

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

Genju of the Cedars

Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It’s still a land.
When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Veil of Secrecy

Target creature gains shroud until end of turn and can’t be blocked this turn. (A creature with shroud can’t be the target of spells or abilities.)
Splice onto Arcane—Return a blue creature you control to its owner’s hand. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Dampen Thought

Target player mills four cards.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Oathkeeper, Takeno’s Daisho

Equipped creature gets +3/+1.
Whenever equipped creature dies, return that card to the battlefield under your control if it’s a Samurai card.
When Oathkeeper, Takeno’s Daisho is put into a graveyard from the battlefield, exile equipped creature.
Equip