Jor Kadeen, the Prevailer

First strike
Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Wakedancer

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Goblin War Paint

Enchant creature
Enchanted creature gets +2/+2 and has haste.

Boneyard Wurm

Boneyard Wurm’s power and toughness are each equal to the number of creature cards in your graveyard.

Forge Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

Heat Ray

Heat Ray deals X damage to target creature.

Wakedancer

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Ratchet Bomb

: Put a charge counter on Ratchet Bomb.
, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Scavenging Ooze

: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Devil’s Play

Devil’s Play deals X damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

Counterlash

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

Wakedancer

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Forge Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Silver-Inlaid Dagger

Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip

Devil’s Play

Devil’s Play deals X damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)