Heat Ray

Heat Ray deals X damage to target creature.

Perish the Thought

Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.

Kitesail Apprentice

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Baloth Cage Trap

If an opponent had an artifact enter the battlefield under their control this turn, you may pay rather than pay this spell’s mana cost.
Create a 4/4 green Beast creature token.

Goblin War Paint

Enchant creature
Enchanted creature gets +2/+2 and has haste.

Windrider Eel

Flying
Landfall — Whenever a land you control enters, Windrider Eel gets +2/+2 until end of turn.

Welkin Tern

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

Vampire Aristocrat

Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn.