Spirit of the Hunt

Flash
When Spirit of the Hunt enters the battlefield, each other creature you control that’s a Wolf or a Werewolf gets +0/+3 until end of turn.

Ephemerate

Exile target creature you control, then return it to the battlefield under its owner’s control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Olivia, Crimson Bride

Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains “When you don’t control a legendary Vampire, exile this creature.”

Cabal Initiate

Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.

Torment of Scarabs

Enchant player
At the beginning of enchanted player’s upkeep, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.

Cultivator of Blades

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades’s power.

Niko Defies Destiny

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You gain 2 life for each foretold card you own in exile.
II — Add . Spend this mana only to foretell cards or cast spells that have foretell.
III — Return target card with foretell from your graveyard to your hand.

Sengir, the Dark Baron

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player’s life total as the turn began.
Partner (You can have two commanders if both have partner.)

Sengir, the Dark Baron

Flying
Whenever another creature dies, put two +1/+1 counters on Sengir, the Dark Baron.
Whenever another player loses the game, you gain life equal to that player’s life total as the turn began.
Partner (You can have two commanders if both have partner.)

Cast Down

Destroy target nonlegendary creature.

Kydele, Chosen of Kruphix

: Add for each card you’ve drawn this turn.
Partner (You can have two commanders if both have partner.)

Cast Down

Destroy target nonlegendary creature.

Celestial Enforcer

, : Tap target creature. Activate this ability only if you control a creature with flying.

Dub

Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Anointed Chorister

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
: Anointed Chorister gets +3/+3 until end of turn.

Atris, Oracle of Half-Truths

Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Atris, Oracle of Half-Truths

Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Atris, Oracle of Half-Truths

Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Atris, Oracle of Half-Truths

Menace
When Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.

Fruit of Tizerus

Target player loses 2 life.
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)