Marauding Raptor

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Roost of Drakes

Kicker (You may pay an additional as you cast this spell.)
When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.

Raging Regisaur

Whenever Raging Regisaur attacks, it deals 1 damage to any target.

Arbor Armament

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

Phalanx Tactics

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Underworld Fires

Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Plummet

Destroy target creature with flying.

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Hydra’s Growth

Enchant creature
When Hydra’s Growth enters the battlefield, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Windgrace Acolyte

Flying
When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.

Arbor Armament

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

Marauding Raptor

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Savannah Sage

When Savannah Sage enters the battlefield, you gain 2 life.

Marauding Raptor

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Marauding Raptor

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

Skyknight Vanguard

Flying
Whenever Skyknight Vanguard attacks, create a 1/1 white Soldier creature token that’s tapped and attacking.

Vivien’s Crocodile

Vivien’s Crocodile gets +1/+1 as long as you control a Vivien planeswalker.

Finale of Devastation

Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.