Infest

All creatures get -2/-2 until end of turn.

Starlit Sanctum

: Add .
, , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature’s toughness.
, , Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature’s power.

Patriarch’s Bidding

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

Chainer’s Edict

Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Slay

Destroy target green creature. It can’t be regenerated.
Draw a card.

Swelter

Swelter deals 2 damage to each of two target creatures.

Defy Gravity

Target creature gains flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Flash of Insight

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can’t exile Flash of Insight to pay for its own flashback cost.)

Lost in Thought

Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Plagiarize

Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.

Chainer’s Edict

Target player sacrifices a creature.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Hallowed Healer

: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold — : Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.

Cabal Shrine

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

Tattoo Ward

Enchant creature
Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn’t remove Tattoo Ward.
Sacrifice Tattoo Ward: Destroy target enchantment.

Captain’s Maneuver

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Dega Sanctuary

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.