Mages’ Contest

You and target spell’s controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell.

Rites of Initiation

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Last Rites

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

Just Fate

Cast this spell only during the declare attackers step and only if you’ve been attacked this step.
Destroy target attacking creature.

Pillage

Destroy target artifact or land. It can’t be regenerated.

Foil

You may discard an Island card and another card rather than pay this spell’s mana cost.
Counter target spell.

Crown of Ascension

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Dumb Ass

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

Banshee’s Blade

Equipped creature gets +1/+1 for each charge counter on Banshee’s Blade.
Whenever equipped creature deals combat damage, put a charge counter on Banshee’s Blade.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Last Rites

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

Stupefying Touch

Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature’s activated abilities can’t be activated.

Airborne Aid

Draw a card for each Bird on the battlefield.

False Cure

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

Reminisce

Target player shuffles their graveyard into their library.

Crown of Fury

Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

Crown of Ascension

Enchant creature
Enchanted creature has flying.
Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

Grip of Amnesia

Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.

Toxic Stench

Target nonblack creature gets -1/-1 until end of turn.
Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can’t be regenerated.

Stupefying Touch

Enchant creature
When Stupefying Touch enters the battlefield, draw a card.
Enchanted creature’s activated abilities can’t be activated.

Skullscorch

Target player discards two cards at random unless that player has Skullscorch deal 4 damage to them.

Sacred Rites

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.