Defender, haste
: Draw a card, then discard a card.
Artista: Brandon Kitkouski
Emberwilde Augur
Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.
Stronghold Rats
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
Rites of Flourishing
At the beginning of each player’s draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Lost Auramancers
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
Guardian’s Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Fencer’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
Beastmaster’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that’s enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Infiltrator’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and can’t be blocked except by creatures with defender.
Necromancer’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1.
If a creature you control that’s enchanted would die, return it to its owner’s hand instead.
Necromantic Thirst
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Glimpse the Unthinkable
Target player mills ten cards.
Infiltrator’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and can’t be blocked except by creatures with defender.
Guardian’s Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Necromantic Thirst
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Guardian’s Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Infiltrator’s Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and can’t be blocked except by creatures with defender.