Faith’s Fetters

Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.

Isochron Scepter

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Sea Monster

Sea Monster can’t attack unless defending player controls an Island.

Riftsweeper

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

Nix

Counter target spell if no mana was spent to cast it.

Aquamorph Entity

As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Dream Stalker

When Dream Stalker enters the battlefield, return a permanent you control to its owner’s hand.

Rimehorn Aurochs

Trample
Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
: Target creature blocks target creature this turn if able. ( can be paid with one mana from a snow permanent.)

Glacial Plating

Enchant creature
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. can be paid with one mana from a snow permanent.)
Enchanted creature gets +3/+3 for each age counter on Glacial Plating.

Gather Courage

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.)
Target creature gets +2/+2 until end of turn.

Chorus of the Conclave

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.

Soramaro, First to Dream

Flying
Soramaro, First to Dream’s power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner’s hand: Draw a card.

Descendant of Soramaro

: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.

Briarknit Kami

Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.

Starlight

You gain 3 life for each black creature target opponent controls.

Sunscape Familiar

Defender (This creature can’t attack.)
Green spells and blue spells you cast cost less to cast.

Cackling Fiend

When Cackling Fiend enters the battlefield, each opponent discards a card.