Gastal Blockbuster

When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.

Hermit Druid

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

Gather the Townsfolk

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

Gather the Townsfolk

Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.

Masked Blackguard

Flash (You may cast this spell any time you could cast an instant.)
: Masked Blackguard gets +1/+1 until end of turn.

Wildwood Scourge

This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

Abhorrent Oculus

As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent’s upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)

Abhorrent Oculus

As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent’s upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)

Abhorrent Oculus

As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent’s upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)

Maddening Hex

Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.

Hazezon, Shaper of Sand

Desertwalk (This creature can’t be blocked as long as defending player controls a Desert.)
You may play Desert lands from your graveyard.
Whenever a Desert you control enters, create two 1/1 red, green, and white Sand Warrior creature tokens.

Bonny Pall, Clearcutter

Reach
When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with “This creature’s power and toughness are each equal to the number of lands you control.”
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Bonny Pall, Clearcutter

Reach
When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with “This creature’s power and toughness are each equal to the number of lands you control.”
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Bonny Pall, Clearcutter

Reach
When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with “This creature’s power and toughness are each equal to the number of lands you control.”
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Bonny Pall, Clearcutter

Reach
When Bonny Pall, Clearcutter enters, create Beau, a legendary blue Ox creature token with “This creature’s power and toughness are each equal to the number of lands you control.”
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

Mastermind Plum

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Masked Blackguard

Flash (You may cast this spell any time you could cast an instant.)
: Masked Blackguard gets +1/+1 until end of turn.

Quintorius, Field Historian

Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Tezzeret, Betrayer of Flesh

The first activated ability of an artifact you activate each turn costs less to activate.
+1: Draw two cards. Then discard two cards unless you discard an artifact card.
−2: Target artifact becomes an artifact creature. If it isn’t a Vehicle, it has base power and toughness 4/4.
−6: You get an emblem with “Whenever an artifact you control becomes tapped, draw a card.”

Xavier Sal, Infested Captain

, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that’s a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Xavier Sal, Infested Captain

, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that’s a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

The Second Doctor

Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can’t attack you or permanents you control during their next turn.

The Second Doctor

Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can’t attack you or permanents you control during their next turn.

The Second Doctor

Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can’t attack you or permanents you control during their next turn.