Crimson Hellkite

Flying
, : Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Razortooth Rats

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

Bog Imp

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Kjeldoran Royal Guard

: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Insolence

Enchant creature
Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature’s controller.

Tsabo’s Web

When Tsabo’s Web enters the battlefield, draw a card.
Each land with an activated ability that isn’t a mana ability doesn’t untap during its controller’s untap step.

Breaking Wave

You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Simultaneously untap all tapped creatures and tap all untapped creatures.

Rith, the Awakener

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Shimmering Wings

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has flying. (It can’t be blocked except by creatures with flying or reach.)
: Return Shimmering Wings to its owner’s hand.

Fertile Ground

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Tower Drake

Flying
: Tower Drake gets +0/+1 until end of turn.

Harsh Judgment

As Harsh Judgment enters the battlefield, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

Clockwork Beast

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Beast. This ability can’t cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.

High Market

: Add .
, Sacrifice a creature: You gain 1 life.

Saproling Burst

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has “This creature’s power and toughness are each equal to the number of fade counters on Saproling Burst.”
When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can’t be regenerated.

Parallax Tide

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Remove a fade counter from Parallax Tide: Exile target land.
When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Wild Might

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

Squirrel Wrangler

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

Barbed Field

Enchant land
Enchanted land has “: This land deals 1 damage to any target.”

Parallax Tide

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)
Remove a fade counter from Parallax Tide: Exile target land.
When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Skyshroud Ridgeback

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Cloudskate

Flying
Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)