Ronom Unicorn

Sacrifice Ronom Unicorn: Destroy target enchantment.

Chittering Harvester

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, each opponent sacrifices a creature.

Boneyard Lurker

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.

Djinn Illuminatus

( can be paid with either or .)
Flying
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Leveler

When Leveler enters the battlefield, exile all cards from your library.

Bringer of the Black Dawn

You may pay rather than pay this spell’s mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.

Form of the Dragon

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can’t attack you.

Sosuke, Son of Seshiro

Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Nantuko Husk

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

Soul Manipulation

Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.

Squirrel Wrangler

, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

Overrun

Creatures you control get +3/+3 and gain trample until end of turn.

Phantom Centaur

Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.

Sakura-Tribe Elder

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Rith, the Awakener

Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Choking Tethers

Tap up to four target creatures.
Cycling (, Discard this card: Draw a card.)
When you cycle Choking Tethers, you may tap target creature.

Riftwing Cloudskate

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner’s hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Big Game Hunter

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can’t be regenerated.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Loaming Shaman

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library.

Rumbling Slum

At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.