Flying, trample
You can’t win the game and your opponents can’t lose the game.
Artista: Chippy
Thelonite Hermit
All Saprolings get +1/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.
Bonehoard
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
Spellskite
: Change a target of target spell or ability to Spellskite. ( can be paid with either or 2 life.)
Wolfbriar Elemental
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
Precursor Golem
When Precursor Golem enters the battlefield, create two 3/3 colorless Golem artifact creature tokens.
Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Vampire Bats
Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Cone of Flame
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Lord of the Pit
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can’t, Lord of the Pit deals 7 damage to you.
Skirk Shaman
Skirk Shaman can’t be blocked except by artifact creatures and/or red creatures.
Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Wolfbriar Elemental
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
Abyssal Persecutor
Flying, trample
You can’t win the game and your opponents can’t lose the game.
Bonehoard
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
Mirrored Depths
Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell.
Whenever you roll , target player reveals the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost.
Cone of Flame
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Wolfbriar Elemental
Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.
Forest
(: Add .)
Doom Blade
Destroy target nonblack creature.
Greater Mossdog
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Summoner’s Pact
Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library.
At the beginning of your next upkeep, pay . If you don’t, you lose the game.
Sunspire Gatekeepers
When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.
Rubblebelt Raiders
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Signal Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can’t be blocked except by creatures with flying or reach.
Trostani, Selesnya’s Voice
Whenever another creature enters the battlefield under your control, you gain life equal to that creature’s toughness.
, : Populate. (Create a token that’s a copy of a creature token you control.)