Thelonite Hermit

All Saprolings get +1/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

Mystic Melting

Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn’s upkeep.

Mishra’s Bauble

, Sacrifice Mishra’s Bauble: Look at the top card of target player’s library. Draw a card at the beginning of the next turn’s upkeep.

Junktroller

Defender
: Put target card from a graveyard on the bottom of its owner’s library.

Nightmare Void

Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Faith’s Fetters

Enchant permanent
When Faith’s Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can’t attack or block, and its activated abilities can’t be activated unless they’re mana abilities.

Greater Mossdog

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Dance of Shadows

Creatures you control get +1/+0 and gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Feral Lightning

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Thelonite Hermit

All Saprolings get +1/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens.

Beast of Burden

Beast of Burden’s power and toughness are each equal to the number of creatures on the battlefield.

Feral Lightning

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Beast of Burden

Beast of Burden’s power and toughness are each equal to the number of creatures on the battlefield.

Feral Lightning

Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Spiraling Embers

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Footsteps of the Goryo

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Curtain of Light

Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can’t be blocked.)
Draw a card.

Dance of Shadows

Creatures you control get +1/+0 and gain fear until end of turn. (They can’t be blocked except by artifact creatures and/or black creatures.)

Ragged Veins

Flash
Enchant creature
Whenever enchanted creature is dealt damage, its controller loses that much life.

Feast of Worms

Destroy target land. If that land was legendary, its controller sacrifices another land.

Beast of Burden

Beast of Burden’s power and toughness are each equal to the number of creatures on the battlefield.