Argent Sphinx

Flying
Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.

Sword of Body and Mind

Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip

Stoic Rebuttal

Metalcraft — This spell costs less to cast if you control three or more artifacts.
Counter target spell.

Steel Overseer

: Put a +1/+1 counter on each artifact creature you control.

Sword of Body and Mind

Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip

Steel Overseer

: Put a +1/+1 counter on each artifact creature you control.

Sleep

Tap all creatures target player controls. Those creatures don’t untap during that player’s next untap step.

Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

Sun Titan

Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.

Conquering Manticore

Flying
When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Null Champion

Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
4/2
LEVEL 4+
7/3
: Regenerate Null Champion.

Dormant Gomazoa

Flying
Dormant Gomazoa enters the battlefield tapped.
Dormant Gomazoa doesn’t untap during your untap step.
Whenever you become the target of a spell, you may untap Dormant Gomazoa.

Vent Sentinel

Defender
, : Vent Sentinel deals damage to target player or planeswalker equal to the number of creatures with defender you control.

Groundswell

Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

Halo Hunter

Intimidate (This creature can’t be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.

Tajuru Archer

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Nimbus Wings

Enchant creature
Enchanted creature gets +1/+2 and has flying.

Highland Berserker

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

Quest for the Gravelord

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.

Ior Ruin Expedition

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.
Remove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.