Sorin, Vampire Lord

+1: Up to one target creature gets +2/+0 until end of turn.
−2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life.
−8: Until end of turn, each Vampire you control gains “: Gain control of target creature.”

Chandra’s Spitfire

Flying
Whenever an opponent is dealt noncombat damage, Chandra’s Spitfire gets +3/+0 until end of turn.

Ajani, Strength of the Pride

+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.
−2: Create a 2/2 white Cat Soldier creature token named Ajani’s Pridemate with “Whenever you gain life, put a +1/+1 counter on Ajani’s Pridemate.”
0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays .
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Firebolt

Firebolt deals 2 damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card.

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card.

Massacre Girl

Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land.
−8: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land.
−8: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Gideon’s Sacrifice

Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it’s still on the battlefield).

Pledge of Unity

Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.

Liliana, Dreadhorde General

Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Massacre Girl

Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

A-Teferi, Time Raveler

Your opponents can’t cast spells during your turn.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that’s still a land.
−8: You get an emblem with “Lands you control have indestructible.” Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Jace, the Mind Sculptor

+2: Look at the top card of target player’s library. You may put that card on the bottom of that player’s library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner’s hand.
−12: Exile all cards from target player’s library, then that player shuffles their hand into their library.

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card.

Guardian Project

Whenever a nontoken creature enters the battlefield under your control, if it doesn’t have the same name as another creature you control or a creature card in your graveyard, draw a card.

Kaya, Orzhov Usurper

+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
−1: Exile target nonland permanent with converted mana cost 1 or less.
−5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.

Precognitive Perception

Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

Emergency Powers

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.