Botanical Sanctum

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

Botanical Sanctum

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

Bomat Bazaar Barge

When Bomat Bazaar Barge enters the battlefield, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Guardian of the Great Conduit

Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn’t cause it to tap.)

Orchard Elemental

Council’s dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.

Sylvan Scrying

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Ishkanah, Grafwidow

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

Ishkanah, Grafwidow

Reach
Delirium — When Ishkanah, Grafwidow enters the battlefield, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach.
: Target opponent loses 1 life for each Spider you control.

Seasons Past

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner’s library.

To the Slaughter

Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

Fleeting Memories

When Fleeting Memories enters the battlefield, investigate. (Create a colorless Clue artifact token with “, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a Clue, target player mills three cards.

True-Faith Censer

Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Hound of the Farbogs

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can’t be blocked except by two or more creatures.)

Seasons Past

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner’s library.

To the Slaughter

Target player sacrifices a creature or planeswalker.
Delirium — If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.

Nissa’s Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Sylvan Scrying

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Nissa’s Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.