Enchant creature
Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Artista: Christopher Moeller
Ulvenwald Tracker
, : Target creature you control fights another target creature.
Mass Appeal
Draw a card for each Human you control.
Champion of Lambholt
Creatures with power less than Champion of Lambholt’s power can’t block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
Kruin Striker
Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.
Nettle Swine
Revenge of the Hunted
Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.
Miracle (You may cast this card for its miracle cost when you draw it if it’s the first card you drew this turn.)
Butcher Ghoul
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)
Safe Passage
Prevent all damage that would be dealt to you and creatures you control this turn.
Seismic Strike
Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Curse of Thirst
Enchant player
At the beginning of enchanted player’s upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Russet Wolves
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Arrest
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
Village Ironsmith // Ironfang
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Corpse Lunge
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card’s power to target creature.
Zombie
Night Terrors
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Moment of Heroism
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Curse of Stalked Prey
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Mulch
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Sylvan Ranger
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Guardians’ Pledge
White creatures you control get +2/+2 until end of turn.
Blood Ogre
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First strike (This creature deals combat damage before creatures without first strike.)