When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Artista: Christopher Moeller
Chandra’s Outrage
Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller.
Triskelion
Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Chandra’s Outrage
Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller.
Chandra’s Outrage
Chandra’s Outrage deals 4 damage to target creature and 2 damage to that creature’s controller.
Spider Umbra
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Wall of Spears
Defender (This creature can’t attack.)
First strike
Boar Umbra
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Crab Umbra
Enchant creature
: Untap enchanted creature.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Spider Umbra
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has “Whenever this creature deals damage to an opponent, you may draw a card.”
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Strength of the Tajuru
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Bull Rush
Target creature gets +2/+0 until end of turn.
Fledgling Griffin
Landfall — Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
Battle Hurda
First strike
Swamp
(: Add .)
Mindbreak Trap
If an opponent cast three or more spells this turn, you may pay rather than pay this spell’s mana cost.
Exile any number of target spells.
Stonework Puma
Vines of Vastwood
Kicker (You may pay an additional as you cast this spell.)
Target creature can’t be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension.
As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle your library.
Punishing Fire
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay . If you do, return Punishing Fire from your graveyard to your hand.
Merfolk Wayfinder
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Electropotence
Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to any target.
Vampire’s Bite
Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Grim Discovery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target land card from your graveyard to your hand.